/r/BoomerShooters Subreddit — Outlaws level design question – From /r/BoomerShooters
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I’m considering playing the Outlaws remaster, but I’m concerned about its level design. I’m not a fan of wandering all over the place for hours looking for a nook or a switch I need to find to progress, which I spent a lot of time doing in Dark Forces. Is the level design in Outlaws similar to DF?
submitted by /u/Such_Maximum_1811
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