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Month: January 2024

The 10×10 Project – MAP08: Cocoa Puffs Breath (Ultra-Violence 100%)

Posted on January 31, 2024 by NewsBot
0
0

Game: Doom II
PWAD: 10X10.wad
Difficulty: Ultra-Violence
Source port: DSDA-Doom 0.27.5 (-complevel 9)

Pistol start.
All kills and secrets.
No saves.

Subscribe for more playthroughs!

Link to WAD:
https://www.doomworld.com/idgames/levels/doom2/Ports/0-9/10×10

Link to source port:
https://www.doomworld.com/forum/topic/141111-dsda-doom-v0272-2023-10-30/

Doom II Minor Sprite Fixing Project:
https://www.doomworld.com/idgames/graphics/sprfix20

Widescreen status bar:
https://decino.nl/doom/10X10_WSTBAR.wad

Extended HUD:
https://decino.nl/doom/decino_hud.lmp… Read the rest “The 10×10 Project – MAP08: Cocoa Puffs Breath (Ultra-Violence 100%)”

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Not Even Remotely Fair [NM100SI] – MAP05: Do It Again

Posted on January 31, 2024 by NewsBot
0
0

Port Used: dsda-doom 0.27.5 (complevel 2, pistol start)
Skill: Nightmare!
WAD: NERF.wad
Download Link: https://www.doomworld.com/forum/topic/127913

"Freaking MegaSphere."

Chapters:

00:00 MAP05: Do It Again (by Dwars and Benchy)
04:37 Outro
05:53 Outtakes… Read the rest “Not Even Remotely Fair [NM100SI] – MAP05: Do It Again”

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DreadMoon Update Community Night! $150 Steam Gift Card Giveaway!

Posted on January 31, 2024 by NewsBot
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0

The free multiplayer game DreadMoon just received a major update, updating both visuals, performance and adding two new game modes along side a new arena! To celebrate I teamed up with FatalFox studios to bring you a community night where you can join me live on stream to play and have a chance at taking home one out of three $50 steam gift cards!
———————————
GOG Affiliate link:
https://shorturl.at/sTV26
Shop for games and with no additional cost support the channel at the same time.

Support the channel by becoming a member: https://www.youtube.com/channel/UC2CscG76DwiPsrv9anYjq7w/join

Join the Discord and discuss all things games: https://discord.com/invite/VpSSdGp7Wy
———————————-
Hey there! My name is Jimmy and I live in Sweden.
Yeah I like to eat meatballs but I also fancy Indie Shooters quite a lot and I also like to dig out the hidden gems, show them to you and support the indie scene all while making the most entertaining videos this planet has ever seen. (or maybe not)

#arenashooter #multiplayer #indiefps… Read the rest “DreadMoon Update Community Night! $150 Steam Gift Card Giveaway!”

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AUGER;ZENITH – MAP16: Neo-Bronx Rumble (Blind Ultra-Violence 100%)

Posted on January 30, 2024 by NewsBot
0
0

Game: Doom II
PWAD: DBP37_AUGZEN.wad
Difficulty: Ultra-Violence
Source port: DSDA-Doom 0.27.5 (-complevel 2)

Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
No saves.

Subscribe for more playthroughs!

Link to WAD:
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/dbp37_augzen

Link to source port:
https://www.doomworld.com/forum/topic/141111-dsda-doom-v0272-2023-10-30/

Doom II Minor Sprite Fixing Project:
https://www.doomworld.com/idgames/graphics/sprfix20

Widescreen status bar:
https://decino.nl/doom/AUGZEN_WSTBAR.wad

Extended HUD:
https://decino.nl/doom/decino_hud.lmp… Read the rest “AUGER;ZENITH – MAP16: Neo-Bronx Rumble (Blind Ultra-Violence 100%)”

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The Most BRUTAL Upcoming Dinosaur FPS Games

Posted on January 30, 2024 by NewsBot
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My top picks for most anticipated dinosaur FPS games coming in 2024 and 2025. We got both realistic looking ones and the beautiful retro! We got it all in here!
———————————
GOG Affiliate link:
https://shorturl.at/sTV26
Shop for games and with no additional cost support the channel at the same time.

Support the channel by becoming a member: https://www.youtube.com/channel/UC2CscG76DwiPsrv9anYjq7w/join

Join the Discord and discuss all things games: https://discord.com/invite/VpSSdGp7Wy
———————————-
Hey there! My name is Jimmy and I live in Sweden.
Yeah I like to eat meatballs but I also fancy Indie Shooters quite a lot and I also like to dig out the hidden gems, show them to you and support the indie scene all while making the most entertaining videos this planet has ever seen. (or maybe not)

Synthwave music created by Vern Carson for the channel
https://linktr.ee/verncarson

#dinosaurgames #retorfps #fpsgames

00:00 Intro
00:24 Game 1
https://store.steampowered.com/app/1761910/Athanasia/
02:35 Game 2
https://store.steampowered.com/app/1200770/Deathground/
04:58 Game 3
https://store.steampowered.com/app/1460210/Compound_Fracture/
06:59 Game 4
https://store.steampowered.com/app/1675680/Instinction/
08:43 Game 5
https://store.steampowered.com/app/2015440/The_Explorator/
11:12 Game 6
https://store.steampowered.com/app/1645630/FEROCIOUS/
13:21 Game 7
https://store.steampowered.com/app/1952620/The_Lost_Wild/
15:07 Game 8
https://store.steampowered.com/app/1522360/Dinos_Reborn/
16:10 Game 9
https://store.steampowered.com/app/2299660/Fossilfuel_2/… Read the rest “The Most BRUTAL Upcoming Dinosaur FPS Games”

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D!Zone’d – ANTHILL2

Posted on January 30, 2024 by NewsBot
0
0

Port Used: dsda-doom 0.27.5 (complevel 3)
Skill: Ultra-Violence
Download Links: https://files.spectere.net/doom/DZoneGold/DOOM2/ANTHILL2.WAD

A neat map with a nifty sniperdemon.

Level Ratings:

ANTHILL2.WAD: 9.0/10

Interested in downloading or contributing to the Wadinator? Check it out on GitHub here: https://github.com/Spectere/Wadinator

Chapters:

00:00 WAD Selection
00:26 ANTHILL2.WAD: E1M1 (Ultra-Violence)
15:18 ANTHILL2.WAD: Final Thoughts
17:51 ANTHILL2.WAD: E1M1 (Nightmare Attempts)
24:10 Outro… Read the rest “D!Zone’d – ANTHILL2”

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2024-01-29: Freedoom 0.13.0 released

Posted on January 30, 2024 by NewsBot
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0

Freedoom News — 2024-01-29: Freedoom 0.13.0 released
Go to Source

> General

Improved vanilla compatibility.

– Boom features removed.

– Hall of mirrors greatly reduced.

– Visplane overflows fixed.

– Savegame buffer overflow errors remain.

> Levels

Relevant Eureka warnings fixed.

New levels E1M9, E2M2, E2M3, E2M4, E2M7, E2M8, E3M5, MAP07, MAP21 and MAP27.

Various level renames.

Numerous vanilla fixes and aesthetic modernizations.

Fixed and standardized secret exits.

> Manual

French and Spanish translations.

Sections added to highlight project mandate and additional accessibility options.

> Misc

Adds automatic labeling to pull requests.

> Monsters

New minigunner.

The hatchling, which replaces the deadflare.

The matribite, which replaces the summoner.

> Music

Lots of new music including most of FreeDM music.

> Sounds

New boss brain sounds.

> Visuals

Colorblind-friendly keys and key indicators.

Various revisions to sprites and textures.

Improved kerning for menu text.

> Weapons

Improved weapon sprites generally.

SSG replacement restored to updated take on older version.

Revised polaric energy weapon.

Double-barreled shotgun flash timing bug fixed in built-in DeHackEd.

> Textures

Esa Repo (Espi)’s old STAR* textures are now included under ESPI*.

A STARBR1 texture is now included as a counterpart to STARBR2.

Numerous additional grey and METAL2-based textures also available.

Boss brain wall found to have Hexen resources and was re-done.

Wolfenstein replacements completely redone, designed to work as seamlessly with other textures as possible. A few are also added.

… Read the rest “2024-01-29: Freedoom 0.13.0 released”
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AUGER;ZENITH – MAP15: The Vinculum Gate (Blind Ultra-Violence 100%)

Posted on January 29, 2024 by NewsBot
0
0

Game: Doom II
PWAD: DBP37_AUGZEN.wad
Difficulty: Ultra-Violence
Source port: DSDA-Doom 0.27.5 (-complevel 2)

Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
No saves.

Subscribe for more playthroughs!

Link to WAD:
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/dbp37_augzen

Link to source port:
https://www.doomworld.com/forum/topic/141111-dsda-doom-v0272-2023-10-30/

Doom II Minor Sprite Fixing Project:
https://www.doomworld.com/idgames/graphics/sprfix20

Widescreen status bar:
https://decino.nl/doom/AUGZEN_WSTBAR.wad

Extended HUD:
https://decino.nl/doom/decino_hud.lmp… Read the rest “AUGER;ZENITH – MAP15: The Vinculum Gate (Blind Ultra-Violence 100%)”

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The I.M.P. Act [UV] – MAP01-MAP04, MAP09

Posted on January 29, 2024 by NewsBot
0
0

Port Used: GZDoom 4.11.3
Skill: Ultra Violence
Download Link: https://www.doomworld.com/forum/topic/131688

Now you’re UACing with portals.

Chapters:

00:00:00 Introduction
00:00:27 Story
00:01:48 MAP01: Outpost
00:11:36 MAP02: Phobos Logistics
00:26:55 MAP03: Environmental Processing
00:51:56 MAP09: Imps and Blimps
01:00:45 MAP04: Canyon Station
01:34:14 Outro… Read the rest “The I.M.P. Act [UV] – MAP01-MAP04, MAP09”

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The 10×10 Project – MAP31: The Anna Dream (Ultra-Violence 100%)

Posted on January 28, 2024 by NewsBot
0
0

Game: Doom II
PWAD: 10X10.wad
Difficulty: Ultra-Violence
Source port: DSDA-Doom 0.27.5 (-complevel 9)

Pistol start.
All kills and secrets.
No saves.

Subscribe for more playthroughs!

Link to WAD:
https://www.doomworld.com/idgames/levels/doom2/Ports/0-9/10×10

Link to source port:
https://www.doomworld.com/forum/topic/141111-dsda-doom-v0272-2023-10-30/

Doom II Minor Sprite Fixing Project:
https://www.doomworld.com/idgames/graphics/sprfix20

Widescreen status bar:
https://decino.nl/doom/10X10_WSTBAR.wad

Extended HUD:
https://decino.nl/doom/decino_hud.lmp… Read the rest “The 10×10 Project – MAP31: The Anna Dream (Ultra-Violence 100%)”

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Eviternity II [UV] – MAP15: Rubicon

Posted on January 28, 2024 by NewsBot
0
0

Port Used: dsda-doom 0.27.5 (complevel 21, pistol start)
Skill: Ultra Violence
WAD: Eviternity II RC5.wad
Download Link: https://eviternity.dfdoom.com/

Yep, this is a Scotty map alright. 😀

Chapters:

00:00:00 MAP15: Rubicon by Scotty
01:09:01 Intermission Poem
01:09:40 Outro… Read the rest “Eviternity II [UV] – MAP15: Rubicon”

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AUGER;ZENITH – MAP14: Azure Wasteland (Blind Ultra-Violence 100%)

Posted on January 27, 2024 by NewsBot
0
0

Game: Doom II
PWAD: DBP37_AUGZEN.wad
Difficulty: Ultra-Violence
Source port: DSDA-Doom 0.27.5 (-complevel 2)

Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
No saves.

Subscribe for more playthroughs!

Link to WAD:
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/dbp37_augzen

Link to source port:
https://www.doomworld.com/forum/topic/141111-dsda-doom-v0272-2023-10-30/

Doom II Minor Sprite Fixing Project:
https://www.doomworld.com/idgames/graphics/sprfix20

Widescreen status bar:
https://decino.nl/doom/AUGZEN_WSTBAR.wad

Extended HUD:
https://decino.nl/doom/decino_hud.lmp… Read the rest “AUGER;ZENITH – MAP14: Azure Wasteland (Blind Ultra-Violence 100%)”

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A Big Patch for GRAVEN is Live!

Posted on January 27, 2024 by NewsBot
0
0

Graven News — A Big Patch for GRAVEN is Live!
Go to Source

Greetings, everyone!

We hope you keep to the Parallel Path, the development team is certainly doing their best not to stray – a single day has passed since the first patch to GRAVEN was published, and here we are with another update, with even more significant fixes and improvements than the last. We hope this will brighten your day and you will be able to spend a pleasant weekend enjoying the game!

Highlights of the patch are balancing changes to the stamina system, the addition of NPCs that will fully heal you in each hub and gold pickups after player death, not to mention fixing various bugs that could have blocked your progress through the game. Full change log is available below.

We cannot stress this enough – please, keep sending your feedback, suggestions and bug reports if you wish to help us make the game better. We also keep an updated list of known issues here, with tips that might help you should you encounter some of the as yet unsolved bugs.

And if you enjoy the game, don’t forget to leave a positive review here on Steam!

Full Change Log:

  • Added gold pickups from player death equal to the gold lost penalty
  • Stamina increase of 20%, 0.3 second reduction to time before stamina starts regenerating, 14% increase to stamina regen speed. Nerfed death penalty on easier difficulties. Small buff to Mighty Kick damage, knockback.
… Read the rest “A Big Patch for GRAVEN is Live!”
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AUGER;ZENITH – MAP13: Lower Salt Lake City (Blind Ultra-Violence 100%)

Posted on January 26, 2024 by NewsBot
0
0

Game: Doom II
PWAD: DBP37_AUGZEN.wad
Difficulty: Ultra-Violence
Source port: DSDA-Doom 0.27.5 (-complevel 2)

Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
No saves.

Subscribe for more playthroughs!

Link to WAD:
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/dbp37_augzen

Link to source port:
https://www.doomworld.com/forum/topic/141111-dsda-doom-v0272-2023-10-30/

Doom II Minor Sprite Fixing Project:
https://www.doomworld.com/idgames/graphics/sprfix20

Widescreen status bar:
https://decino.nl/doom/AUGZEN_WSTBAR.wad

Extended HUD:
https://decino.nl/doom/decino_hud.lmp… Read the rest “AUGER;ZENITH – MAP13: Lower Salt Lake City (Blind Ultra-Violence 100%)”

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INCISION Episode 2 Sneak Peak! We Might Die!

Posted on January 26, 2024 by NewsBot
0
0

It’s time we put the cowboy hat on and sling the gun like there is no tomorrow! Because we are jumping into the not so easy FPS Incision more specific Episode 2 of it! There will be a Incision key giveaway in the stream and the developer will accompany us in the chat! So get your questions ready and prepare for carnage!
———————————
GOG Affiliate link:
https://shorturl.at/sTV26
Shop for games and with no additional cost support the channel at the same time.

Support the channel by becoming a member: https://www.youtube.com/channel/UC2CscG76DwiPsrv9anYjq7w/join

Join the Discord and discuss all things games: https://discord.com/invite/VpSSdGp7Wy
———————————-
Hey there! My name is Jimmy and I live in Sweden.
Yeah I like to eat meatballs but I also fancy Indie Shooters quite a lot and I also like to dig out the hidden gems, show them to you and support the indie scene all while making the most entertaining videos this planet has ever seen. (or maybe not)

#boomershooter #incision #hyperstrange… Read the rest “INCISION Episode 2 Sneak Peak! We Might Die!”

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DevLog 8 – Welcome to the HUB

Posted on January 26, 2024 by NewsBot
0
0

Forgive Me Father 2 News — DevLog 8 – Welcome to the HUB
Go to Source

Hello again, cultists!

It is Byte Barrel here with another DevLog from Forgive Me Father 2. In today’s piece, we would like to take you on a journey into the depths of the HUB area. Let’s dive in, shall we?

What is the main purpose of the HUB?

When designing the HUB area we had many ideas about what we should implement there, but from the very beginning, we had a clear vision of this place’s main purpose.

We wanted to create a space where players could take a breath in between the levels and prepare for another life-and-death battle against forces of eternal evil. But that’s only the tip of the iceberg, since there are many more activities that players can expect. So, here are a couple of things you can do as you visit the HUB area in Forgive Me Father 2.

Prepare yourself

In the HUB, players can find two mysterious characters. For those who played the first installment, their faces may look familiar, and for those of you who didn’t, go and check out the first game. So, what’s the purpose of these handsome fellas? As of now, there are two main progression systems in Forgive Me Father 2: unlockable weapon variants and madness power-ups in the form of the Dark Tome pages. Two systems, two merchants — quite simple, right? By interacting with each of them, you can assemble a deadly arsenal tailored specifically for the challenges that lie ahead and your personal play style.

… Read the rest “DevLog 8 – Welcome to the HUB”
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First post-Launch Patch is Live!

Posted on January 26, 2024 by NewsBot
0
0

Graven News — First post-Launch Patch is Live!
Go to Source

Greetings, everyone!

As we have stated previously, the development journey for GRAVEN is not over with the 1.0 release; we are indeed working on updates and patches to fix various known issues (a list of which can be found here, including some helpful tips should you encounter those) to make it easier and more pleasant for you to walk the Parallel Path. This first patch focuses on various bugs and light rebalancing, we are already working on a next update with even more substantial improvements.

We would like to thank everyone again for reporting all problems you’ve encountered and sharing your suggestions and all other forms of feedback with us. Please keep doing so, so we can keep improving the game further.

Full Changelog:

  • Fix for respawning inside of Cruxfirth before completing The Lice Slough, plus moving Cuff Arrow just in case you had already done this.
  • Fix for Lice Slough barrels infinitely exploding.
  • Reduced frigid water damage in Hub 2.
  • Flail has been moderately rebalanced around full stamina and no stamina scenarios.
  • Tax Collector after lighting the lighthouse is now in a more conspicuous position.
  • Fix for final boss becoming invulnerable if frozen during state changes.
  • Fixes for multiple soft blockers in Hub 2.
  • Fixes for multiple soft blockers in Hub 3.
  • Fix for cutscenes sometimes playing without audio.
  • Fixes for achievements firing too early and incorrectly in co-op.

https://store.steampowered.com/app/1371690/GRAVEN/

… Read the rest “First post-Launch Patch is Live!”
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CULTIC – Snail Mode BETA Update

Posted on January 26, 2024 by NewsBot
0
0

CULTIC News — CULTIC – Snail Mode BETA Update
Go to Source

Hey all!

Very small little update here – added a new modifier to Custom Difficulty > Game Modifiers called Snail Mode! Currently this is only on the beta branch as it’s received very little testing, just a bit of functionality testing from myself and a run through the first 3 maps.

Snail Mode spawns an immortal pursuer who slowly chases the player. One touch is instant death. He will slowly accelerate over time, but can be slowed down with damage. Do you move as fast as possible and keep him at a distance, or do you buy yourself time to explore and loot by feeding him some of your hard-earned ammo? The choice is yours!

As always, please report any bugs or feedback to the forums!

… Read the rest “CULTIC – Snail Mode BETA Update”
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Sigil II [Blind UV] (was: Stardate 20XX [UV] — Part 5)

Posted on January 26, 2024 by NewsBot
0
0

Port Used: dsda-doom 0.27.5 (complevel 9, pistol start)
Skill: Ultra Violence
WAD: stardate20x6.wad / stardate20x7.wad

At least MAP02 is out of the way. 😀… Read the rest “Sigil II [Blind UV] (was: Stardate 20XX [UV] — Part 5)”

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The 10×10 Project – MAP07: The Zzul Method (Ultra-Violence 100%)

Posted on January 25, 2024 by NewsBot
0
0

Game: Doom II
PWAD: 10X10.wad
Difficulty: Ultra-Violence
Source port: DSDA-Doom 0.27.5 (-complevel 9)

Pistol start.
All kills and secrets.
No saves.

Subscribe for more playthroughs!

Link to WAD:
https://www.doomworld.com/idgames/levels/doom2/Ports/0-9/10×10

Link to source port:
https://www.doomworld.com/forum/topic/141111-dsda-doom-v0272-2023-10-30/

Doom II Minor Sprite Fixing Project:
https://www.doomworld.com/idgames/graphics/sprfix20

Widescreen status bar:
https://decino.nl/doom/10X10_WSTBAR.wad

Extended HUD:
https://decino.nl/doom/decino_hud.lmp… Read the rest “The 10×10 Project – MAP07: The Zzul Method (Ultra-Violence 100%)”

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February Has One Of My MOST Anticipated Boomer Shooter Dropping!

Posted on January 25, 2024 by NewsBot
0
0

The monthly list of Indie FPS games has finally arrived, featuring two highly anticipated boomer shooters and a couple of not so well heard of shooters.
As you can see there is more talk in the videos now, I try my best to give you a better understanding of what the game actually is and what to expect from it. I hope it helps in the hunt for new games to play!
———————————
GOG Affiliate link:
https://shorturl.at/sTV26
Shop for games and with no additional cost support the channel at the same time.

Support the channel by becoming a member: https://www.youtube.com/channel/UC2CscG76DwiPsrv9anYjq7w/join

Join the Discord and discuss all things games: https://discord.com/invite/VpSSdGp7Wy
———————————-
Hey there! My name is Jimmy and I live in Sweden.
Yeah I like to eat meatballs but I also fancy Indie Shooters quite a lot and I also like to dig out the hidden gems, show them to you and support the indie scene all while making the most entertaining videos this planet has ever seen. (or maybe not)

Synthwave music created by Vern Carson for the channel
https://linktr.ee/verncarson

#indiefps #february2024 #boomershooters

00:00 Intro
00:33 Game 1
04:31 Star Wars Dark Forces Remastered
06:44 Game 3
10:29 Lightphobe
13:15 Game 5… Read the rest “February Has One Of My MOST Anticipated Boomer Shooter Dropping!”

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AUGER;ZENITH – MAP12: Altered States (Blind Ultra-Violence 100%)

Posted on January 24, 2024 by NewsBot
0
0

Game: Doom II
PWAD: DBP37_AUGZEN.wad
Difficulty: Ultra-Violence
Source port: DSDA-Doom 0.27.5 (-complevel 2)

Pistol start.
Blind (never played or seen the maps before).
All kills and secrets.
No saves.

Subscribe for more playthroughs!

Link to WAD:
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/dbp37_augzen

Link to source port:
https://www.doomworld.com/forum/topic/141111-dsda-doom-v0272-2023-10-30/

Doom II Minor Sprite Fixing Project:
https://www.doomworld.com/idgames/graphics/sprfix20

Widescreen status bar:
https://decino.nl/doom/AUGZEN_WSTBAR.wad

Extended HUD:
https://decino.nl/doom/decino_hud.lmp… Read the rest “AUGER;ZENITH – MAP12: Altered States (Blind Ultra-Violence 100%)”

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Biggest Discount Ever – Forgive Me Father 2 Is Discounted by 20% This Week

Posted on January 24, 2024 by NewsBot
0
0

Forgive Me Father 2 News — Biggest Discount Ever – Forgive Me Father 2 Is Discounted by 20% This Week
Go to Source

Hello everyone!

We have great news to share! Fulqrum Publishing’s sale is here and Forgive Me father 2 is getting its biggest discount ever, a whopping 20% off!

Get your copy while you can, discounts like these don’t happen every day!

And if you want even bigger savings, get yourselves the Forgive Me Father franchise bundle – even if you already own some of the games in them, you still get an additional discount on the others!

https://store.steampowered.com/bundle/35903/Forgive_Me_Father_Franchise_Bundle/

Don’t forget to follow Fulqrum Publishing on their Social Media accounts as well to never miss any similar deals.

… Read the rest “Biggest Discount Ever – Forgive Me Father 2 Is Discounted by 20% This Week”
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Biggest Discount Ever – Dread Templar Is 75% OFF For a Week!

Posted on January 24, 2024 by NewsBot
0
0

Dread Templar News — Biggest Discount Ever – Dread Templar Is 75% OFF For a Week!
Go to Source

Hello everyone!

We have great news to share! Fulqrum Publishing’s sale is here and Dread Templar is getting its biggest discount ever, a whopping 75% off!

Get your copy while you can, discounts like these don’t happen every day!

And if you want even bigger savings, get yourselves one of these bundles – even if you already own some of the games in them, you still get an additional discount on the others!

https://store.steampowered.com/bundle/23337/This_Is_My_Boomstick_Bundle/

https://store.steampowered.com/bundle/33789/Gore_Sweat_and_Pixels_Bundle/

Don’t forget to follow Fulqrum Publishing on their Social Media accounts as well to never miss any similar deals.

… Read the rest “Biggest Discount Ever – Dread Templar Is 75% OFF For a Week!”
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GRAVEN Is Now Out of Early Access!

Posted on January 24, 2024 by NewsBot
0
0

Graven News — GRAVEN Is Now Out of Early Access!
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Greetings, everyone!

We bring truly amazing news – GRAVEN has now left Early Access and is fully released!
We would like to thank everyone who accompanied us on our Early Access journey, it’s only thanks to your support and feedback that we’ve been able to bring you the full experience that GRAVEN has become.

No development journey is truly over at launch day however, and we beseech you, continue sharing your thoughts with us and let us know if you find any problems, as you have during Early Access. We have also created a thread here in Steam discussions listing known issues, with helpful tips for those who encounter certain unpleasant situations, until we patch these pesky bugs out.

GRAVEN’s 1.0 launch introduces two whole new zones: Hub 2, “The Granite Watch,” and Hub 3 “The Subnatural Desert,” as well as expanded depth and finer polish in Hub 1. Also making their debut are 12 new enemy types (for a 24 total), 5 new weapons and spells (bringing the total to 15), 4 rings, 3 new stones for your staff and 1 new potion (for a grand total of 11 items).

Due to the amount of not just new content, but changes and updates to the first hub of the game, saves players have made during Early Access will not work, as we have announced previously.

If you like the game, you might be interested in getting the Digital Artbook and learn more about the process of creating the unique visual style of GRAVEN, or the official Soundtrack to accompany you on your journey on the Parallel Path.

… Read the rest “GRAVEN Is Now Out of Early Access!”
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