Project Warlock II News — A new patch for Chapter 2 just arrived!
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Hey Warlocks!
We’ve just released the second patch for Chapter 2 of Project Warlock II. Our team is continuously collecting your feedback and working on new fixes for the game.
PATCH NOTES:
Improvements
- Improved Crystal Sentry monster detection
- Improved Player collision with Monsters
- Improved inertia feeling of the player movement
Bug Fixes
- Fixed an issue where monsters would glide around
- Fixed monsters dodging through pillars, walls and obstacles.
- Fixed “item fountain” problem with high combo values
- Fixed Tutorial screen missing graphics in Episode 1
- Fixed Bloom setting not working correctly
- Fixed an issue when game might softlock after being killed when Armored Spike perk was equipped in Episode 2
Misc
- Removed edge-detection effect
- Removed an out-of-date Color Shader setting which did not work
We appreciate that you’re part of our Early Access and help us make Project Warlock II a better game with your constant feedback on Discord and in the comments.
Also, be sure to leave a review if you like the game. Steam gets our game in front of more people this way.
Connect with us on our official channels:
Follow Project Warlock on Twitter
Follow Retrovibe on Twitter
Visit Retrovibe Publisher Page