Forgive Me Father News — Forgive Me Father Receives a New Update!
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Surprise, we have a new update for you! This time, we focus on fixing some of the issues you have reported.
Also, please, note that the game has significantly grown in its size. The reason for this is that some of you have reported crashes that made the game unplayable for you, so we’ve added tools that will generate much more detailed crash logs. If you experience any crash, please, contact us via Steam discussions or via Discord and send your game files so we could figure out what’s wrong. You can find them here: C:UsersUSERNAMEAppDataLocalFMFSavedLogs
Thank you very much for your support and have a wonderful day!
- Asus Aura – fixed launch issue
- Achievement for finishing the game with both playable characters fixed
- Steam Deck Text Size fixed
- Fixed the light on Boss 5
- Fixed “faded” colors of Endless Mode menu background and text
- Problematic platforming sections – tweaking
- Green Blood for content creators – option added
Enemy balance changes with the main focus on reducing health. Following enemies have been changed:
- Patient
- Crab-Man
- Squad Leader
- Yellow Cultist
- Forest Cultist
- Giant Gobbler
- Abnomination
- Mutant
- Ygolak
- Entity of Torment
- Abyssal Hunter
- Ancient Portal
- Slither
- Observer
- Pain Entity
Weapon balancing data change:
- Snail Thrower
- Snail Thrower MKII