Freedoom News — 2019-10-22: Freedoom 0.12.1 released
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-The HTML documentation (eg, NEWS and README files) are generated with a style based on Freedoom’s own website, rather than the default AsciiDoc styling.
-Phase 2’s internal DEMO1 has been replaced, thanks to some odd vanilla quirks that could cause it to desync in some (but not all) conditions.
> Levels
The sailor monster type is formally banished from Freedoom’s own levels, and remaining uses of it were removed.
> Manual
Incongruities between the actual game and manual have been fixed.
> Build system
The make install targets have been consolidated to behave more similarly to how the pre-built zip distributions are: a split between FreeDM and Phase 1+2, rather than installing each of the tree IWADs independently (and thus getting their own /usr/share/doc directories, for instance).
