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2017-02-22: Freedoom 0.11.1 released

Posted on April 22, 2023April 22, 2023 by NewsBot
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Freedoom News — 2017-02-22: Freedoom 0.11.1 released
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We’ve had quite a good reception for 0.11 and are thankful to everyone sending feedback, both praise and criticism, we use it all for improving Freedoom further! This point release repairs a few deficiencies found in the 0.11 release, and adds new resources.

-1% armor bonus pickups are recolored from red to green. They were too easily confused for health pickups.

New TNT: Evilution-compatible textures.

New pain bringer and pain lord sprites, replacing old concept art-derived ones.

A few map errors are fixed, including misaligned textures, leftover Boom specials, and it should no longer be possible to get stuck between a rock and a tree in Phase 1 C1M1.

Brand new Phase 1 C3M1, replacing an old Doom-inspired level.

Widescreen statusbar for ZDoom was removed. This created incompatibility with some mods, and mod compatibility is prefered over visual enhancements.

Fixed intermission text after using the secret exit in Phase 2 MAP31, where obituary texts were incorrectly displayed instead.

More new music tracks, providing better vanilla compatibility.

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2017-03-15: Freedoom 0.11.2 released →

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